Otter 3.3 Examples
- auto
.
These problems are easy for Otter.
All use the autonomous mode.
- fringe
.
These problems illustrate some of Otter's esoteric features:
hints, rewriting, tricks with orderings, algebraic geometry.
- ivy
.
These are examples of Otter inputs constructed by Ivy.
- kalman
.
Contributed by John Kalman.
- misc
.
Miscellaneous easy problems.
- program
.
Examples of programming Otter.
- split
.
These problems were used to test Otter's experimental splitting rule.
- wos
.
These problems were contributed by Larry Wos in 1994.
Most illustrate the resonance strategy.